The Iconic Puzzle Game Wouldn't Win at The Game Awards — Another Award Type May Address This Issue

Whenever a significant awards ceremony approaches, you'll find a clamor for the addition additional classifications to honor overlooked contributions and satisfy the spirits of enthusiasts dedicated to specific genres.

A fellow writer has already made for a horror game category. That would be fantastic. The same goes for strategy board titles, which is a dedicated supporter's campaign. However, I must insist if I try to elbow in front since similar to single-minded supporters, I possess a compelling case backing this proposal remains most pressing above others. The demand is this: We need a classification for brain-teasing titles.

The Genre Classification Challenge

Classifying creative works isn't exact; it remains highly personal, and it will always generate discussions and end in fuzzy definitions. There’s a reason movie academies don’t do it. But it is a necessary evil for the industry of interactive entertainment, that demonstrate such variety it's challenging to consider them one unified medium.

To recognize the complete range of interactive entertainment excellence to be recognized, while allowing diverse titles to compete fairly, genre categories are essential.

Existing Game Classification System

Leading game ceremonies offer these genre categories for Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Between them, these classifications effectively encompass a lot of ground, allowing placement for most games within them.

This doesn't apply to brain-teasing titles. There’s simply nowhere to put them. Examine these examples from this year’s best games, each quite distinct: building puzzles from a specific release, intense tile-matching of another game, and the sweetly sociological logic puzzles of a third title. Which classification works among existing types? Unfortunately, nowhere.

The Representation Problem

Many instances occur of brilliant puzzle games released every year lacking appropriate categories during gaming ceremonies, unless they happen to qualify for categories like Handheld titles, VR/AR Game, or the intensely contested Indie races.

  • An iconic brain-teaser wasn’t nominated for anything in 2014
  • Another imaginative release missed out in 2019
  • A beloved organization game was overlooked that year
  • Just some brain-teasers barely qualified for independent or mobile categories

Significance of Puzzle Games

Frequently they represent small games, yet the craft of the puzzle game is of massive significance. Famous handheld logic titles stand as the most-played games worldwide continuing this trend for over a decade.

The famous puzzle experience challenges well-known building titles for the title of highest-selling title ever; it’s also in the running as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and they are in conversation across multiple categories.

Recommendation and Reasoning

Puzzle games wouldn’t have that issue. It would be easy to populate five nominees with fascinating, diverse, deserving games every year with ease — actually, with challenge, since numerous excellent numerous deserving experiences.

Restating the point, these include experiences that otherwise have no home at major gaming awards. Puzzle game makers are working at the challenging frontier game development, developing some of the purest expressions of the video game form. Just like cinema stunt performers, they warrant appreciation. Don't make them wait generations.

Matthew Schwartz
Matthew Schwartz

A certified wellness coach and natural living advocate with over a decade of experience in holistic health practices.